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Charlie Sear

Course.
Games Development Diploma Level 3

Previous School.
Ratton School

Progression.
UAL: University of the Arts London Extended Diploma

The Fall of the Eidolons project has enabled me to develop my skills using Unity and C#.

I chose to experiment with AI coding because AI is a really important feature in game development. The starting point for this project was the overall design of the game, I needed to make a clear plan of what the game would be like. I am interested in how to make games in the VR platform. I used techniques and processes like booleans and integers a lot during this project and for equipment I used microsoft visual studio and Unity. My overall experience of the course was good and really enjoyable.

 

The Fall of the Eidolons

My game is a first person survival/horror/adventure game. The game is set in a dark forest in the middle of nowhere.

The main character is stuck in this forest and needs to get to the bunker on the other side to win.

The only problem is that there are lots of evil monsters blocking the way back to the bunker that want to eat the character.

The player then has to survive and find their way back to the bunker without dieing. The character's name is Lutz Hartmann.


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Riley Sleight